25 #ifndef OPENSUBDIV3_OSD_HLSL_PATCH_SHADER_SOURCE_H 
   26 #define OPENSUBDIV3_OSD_HLSL_PATCH_SHADER_SOURCE_H 
   28 #include "../version.h" 
   30 #include "../far/patchDescriptor.h" 
   32 namespace OpenSubdiv {
 
   33 namespace OPENSUBDIV_VERSION {
 
   53 using namespace OPENSUBDIV_VERSION;
 
   57 #endif  // OPENSUBDIV3_OSD_HLSL_PATCH_SHADER_SOURCE_H 
static std::string GetHullShaderSource(Far::PatchDescriptor::Type type)
static std::string GetCommonShaderSource()
static std::string GetVertexShaderSource(Far::PatchDescriptor::Type type)
static std::string GetPatchBasisShaderSource()
static std::string GetDomainShaderSource(Far::PatchDescriptor::Type type)