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mtlVertexBuffer.h
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1 //
2 // Copyright 2013 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
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24 
25 #ifndef OPENSUBDIV3_OSD_MTL_VERTEX_BUFFER_H
26 #define OPENSUBDIV3_OSD_MTL_VERTEX_BUFFER_H
27 
28 #include "../version.h"
29 #include "../osd/mtlCommon.h"
30 
31 @protocol MTLDevice;
32 @protocol MTLBuffer;
33 
34 namespace OpenSubdiv {
35 namespace OPENSUBDIV_VERSION {
36 
37 namespace Osd {
38 
40 public:
41  static CPUMTLVertexBuffer* Create(int numElements, int numVertices, MTLContext* context);
42 
43  void UpdateData(const float* src, int startVertex, int numVertices, MTLContext* context);
44 
45  int GetNumElements() const
46  {
47  return _numElements;
48  }
49 
50  int GetNumVertices() const
51  {
52  return _numVertices;
53  }
54 
55  float* BindCpuBuffer();
56  id<MTLBuffer> BindMTLBuffer(MTLContext* context);
57 
58  id<MTLBuffer> BindVBO(MTLContext* context)
59  {
60  return BindMTLBuffer(context);
61  }
62 
63 protected:
64 
65  CPUMTLVertexBuffer(int numElements, int numVertices);
66 
67  bool allocate(MTLContext* context);
68 
69 private:
70  int _numElements;
71  int _numVertices;
72  id<MTLBuffer> _buffer;
73  bool _dirty;
74 };
75 
76 } //end namespace Osd
77 
78 } //end namespace OPENSUBDIV_VERSION
79  using namespace OPENSUBDIV_VERSION;
80 
81 } //end namespace OpenSubdiv
82 
83 #endif // OPENSUBDIV3_OSD_MTL_VERTEX_BUFFER_H
static CPUMTLVertexBuffer * Create(int numElements, int numVertices, MTLContext *context)
id< MTLBuffer > BindMTLBuffer(MTLContext *context)
void UpdateData(const float *src, int startVertex, int numVertices, MTLContext *context)
CPUMTLVertexBuffer(int numElements, int numVertices)