OpenSubdiv
|
#include "../version.h"
#include <bitset>
#include <cassert>
#include <cstring>
#include <vector>
#include "../far/topologyRefiner.h"
#include "../far/patchTableFactory.h"
#include "../far/stencilTable.h"
#include "../far/stencilTableFactory.h"
#include "../osd/bufferDescriptor.h"
Go to the source code of this file.
Namespaces | |
namespace | OpenSubdiv |
namespace | OpenSubdiv::OPENSUBDIV_VERSION |
namespace | OpenSubdiv::OPENSUBDIV_VERSION::Osd |
Typedefs | |
typedef std::bitset< NUM_MESH_BITS > | MeshBitset |
Enumerations | |
enum | MeshBits { MeshAdaptive = 0 , MeshInterleaveVarying = 1 , MeshFVarData = 2 , MeshFVarAdaptive = 3 , MeshUseSmoothCornerPatch = 4 , MeshUseSingleCreasePatch = 5 , MeshUseInfSharpPatch = 6 , MeshEndCapBilinearBasis = 7 , MeshEndCapBSplineBasis = 8 , MeshEndCapGregoryBasis = 9 , MeshEndCapLegacyGregory = 10 , NUM_MESH_BITS = 11 } |
Functions | |
template<typename STENCIL_TABLE , typename SRC_STENCIL_TABLE , typename DEVICE_CONTEXT > | |
STENCIL_TABLE const * | convertToCompatibleStencilTable (SRC_STENCIL_TABLE const *table, DEVICE_CONTEXT *context) |
template<> | |
Far::StencilTable const * | convertToCompatibleStencilTable< Far::StencilTable, Far::StencilTable, void > (Far::StencilTable const *table, void *) |
template<> | |
Far::LimitStencilTable const * | convertToCompatibleStencilTable< Far::LimitStencilTable, Far::LimitStencilTable, void > (Far::LimitStencilTable const *table, void *) |
template<> | |
Far::StencilTable const * | convertToCompatibleStencilTable< Far::StencilTable, Far::StencilTable, ID3D11DeviceContext > (Far::StencilTable const *table, ID3D11DeviceContext *) |