24 #ifndef PXR_IMAGING_HGIGL_PIPELINE_H
25 #define PXR_IMAGING_HGIGL_PIPELINE_H
28 #include "pxr/imaging/hgi/graphicsPipeline.h"
29 #include "pxr/imaging/hgiGL/api.h"
32 PXR_NAMESPACE_OPEN_SCOPE
43 ~HgiGLGraphicsPipeline()
override;
56 HgiGLGraphicsPipeline() =
delete;
57 HgiGLGraphicsPipeline & operator=(
const HgiGLGraphicsPipeline&) =
delete;
58 HgiGLGraphicsPipeline(
const HgiGLGraphicsPipeline&) =
delete;
64 PXR_NAMESPACE_CLOSE_SCOPE
OpenGL implementation of the Hydra Graphics Interface.
Represents a graphics platform independent GPU graphics pipeline resource.
Describes the properties needed to create a GPU pipeline.