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hdMtlx.h
1 //
2 // Copyright 2021 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
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24 #ifndef PXR_IMAGING_HD_MTLX_HDMTLX_H
25 #define PXR_IMAGING_HD_MTLX_HDMTLX_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/imaging/hdMtlx/api.h"
29 #include <memory>
30 #include <set>
31 #include <unordered_map>
32 
33 namespace MaterialX {
34  using DocumentPtr = std::shared_ptr<class Document>;
35  using StringMap = std::unordered_map<std::string, std::string>;
36 }
37 
38 PXR_NAMESPACE_OPEN_SCOPE
39 
40 class SdfPath;
41 class VtValue;
42 struct HdMaterialNetwork2;
43 struct HdMaterialNode2;
44 
46 HDMTLX_API
47 std::string
48 HdMtlxConvertToString(VtValue const& hdParameterValue);
49 
53 HDMTLX_API
54 MaterialX::DocumentPtr
55 HdMtlxCreateMtlxDocumentFromHdNetwork(
56  HdMaterialNetwork2 const& hdNetwork,
57  HdMaterialNode2 const& hdMaterialXNode,
58  SdfPath const& materialPath,
59  MaterialX::DocumentPtr const& libraries,
60  std::set<SdfPath> * hdTextureNodes,
61  MaterialX::StringMap * mxHdTextureMap);
62 
63 PXR_NAMESPACE_CLOSE_SCOPE
64 
65 #endif
Describes an instance of a node within a network A node contains a (shader) type identifier, parameter values, and connections to upstream nodes.
Definition: material.h:162
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:288
Container of nodes and top-level terminal connections.
Definition: material.h:179
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Definition: value.h:168