24 #ifndef PXR_IMAGING_HD_ST_DEBUG_CODES_H
25 #define PXR_IMAGING_HD_ST_DEBUG_CODES_H
28 #include "pxr/imaging/hd/version.h"
31 PXR_NAMESPACE_OPEN_SCOPE
36 HDST_FORCE_DRAW_BATCH_REBUILD,
37 HDST_DRAW_ITEM_GATHER,
38 HDST_DISABLE_FRUSTUM_CULLING,
39 HDST_DISABLE_MULTITHREADED_CULLING,
40 HDST_DUMP_GLSLFX_CONFIG,
41 HDST_DUMP_FAILING_SHADER_SOURCE,
42 HDST_DUMP_FAILING_SHADER_SOURCEFILE,
43 HDST_DUMP_SHADER_SOURCE,
44 HDST_DUMP_SHADER_SOURCEFILE,
50 PXR_NAMESPACE_CLOSE_SCOPE
52 #endif // PXR_IMAGING_HD_ST_DEBUG_CODES_H
Conditional debugging output class and macros.
#define TF_DEBUG_CODES(...)
Define debugging symbols.