24#ifndef PXR_IMAGING_HGIGL_RESOURCEBINDINGS_H
25#define PXR_IMAGING_HGIGL_RESOURCEBINDINGS_H
28#include "pxr/imaging/hgi/resourceBindings.h"
29#include "pxr/imaging/hgiGL/api.h"
33PXR_NAMESPACE_OPEN_SCOPE
65PXR_NAMESPACE_CLOSE_SCOPE
OpenGL implementation of the Hydra Graphics Interface.
OpenGL implementation of HgiResourceBindings.
HGIGL_API void BindResources()
Binds the resources to GPU.
Represents a collection of buffers, texture and vertex attributes that will be used by an cmds object...
Describes a set of resources that are bound to the GPU during encoding.