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resourceBindings.h
1//
2// Copyright 2020 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24#ifndef PXR_IMAGING_HGIGL_RESOURCEBINDINGS_H
25#define PXR_IMAGING_HGIGL_RESOURCEBINDINGS_H
26
27#include "pxr/pxr.h"
28#include "pxr/imaging/hgi/resourceBindings.h"
29#include "pxr/imaging/hgiGL/api.h"
30
31#include <vector>
32
33PXR_NAMESPACE_OPEN_SCOPE
34
35
43{
44public:
45 HGIGL_API
46 ~HgiGLResourceBindings() override;
47
49 HGIGL_API
51
52protected:
53 friend class HgiGL;
54
55 HGIGL_API
57
58private:
59 HgiGLResourceBindings() = delete;
60 HgiGLResourceBindings & operator=(const HgiGLResourceBindings&) = delete;
62};
63
64
65PXR_NAMESPACE_CLOSE_SCOPE
66
67#endif
OpenGL implementation of the Hydra Graphics Interface.
Definition: hgi.h:72
OpenGL implementation of HgiResourceBindings.
HGIGL_API void BindResources()
Binds the resources to GPU.
Represents a collection of buffers, texture and vertex attributes that will be used by an cmds object...
Describes a set of resources that are bound to the GPU during encoding.