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shaderFunction.h
1//
2// Copyright 2020 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24#ifndef PXR_IMAGING_HGIGL_SHADERFUNCTION_H
25#define PXR_IMAGING_HGIGL_SHADERFUNCTION_H
26
27#include "pxr/imaging/hgi/shaderFunction.h"
28#include "pxr/imaging/hgiGL/api.h"
29
30PXR_NAMESPACE_OPEN_SCOPE
31
32class Hgi;
33
40{
41public:
42 HGIGL_API
43 ~HgiGLShaderFunction() override;
44
45 HGIGL_API
46 bool IsValid() const override;
47
48 HGIGL_API
49 std::string const& GetCompileErrors() override;
50
51 HGIGL_API
52 size_t GetByteSizeOfResource() const override;
53
54 HGIGL_API
55 uint64_t GetRawResource() const override;
56
58 HGIGL_API
59 uint32_t GetShaderId() const;
60
61protected:
62 friend class HgiGL;
63
64 HGIGL_API
65 HgiGLShaderFunction(Hgi const* hgi, HgiShaderFunctionDesc const& desc);
66
67private:
68 HgiGLShaderFunction() = delete;
69 HgiGLShaderFunction & operator=(const HgiGLShaderFunction&) = delete;
71
72private:
73 std::string _errors;
74 uint32_t _shaderId;
75};
76
77
78PXR_NAMESPACE_CLOSE_SCOPE
79
80#endif
OpenGL implementation of the Hydra Graphics Interface.
Definition: hgi.h:72
OpenGL implementation of HgiShaderFunction.
HGIGL_API std::string const & GetCompileErrors() override
Returns shader compile errors.
HGIGL_API bool IsValid() const override
Returns false if any shader compile errors occured.
HGIGL_API size_t GetByteSizeOfResource() const override
Returns the byte size of the GPU shader function.
HGIGL_API uint64_t GetRawResource() const override
This function returns the handle to the Hgi backend's gpu resource, cast to a uint64_t.
HGIGL_API uint32_t GetShaderId() const
Returns the gl resource id of the shader.
Hydra Graphics Interface.
Definition: hgi.h:111
Represents one shader stage function (code snippet).
Describes the properties needed to create a GPU shader function.