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HdStAssetUvSubtextureIdentifier Class Referencefinal

Specifies whether a UV texture should be loaded flipped vertically, whether it should be loaded with pre-multiplied alpha values, and the color space in which the texture is encoded. More...

+ Inheritance diagram for HdStAssetUvSubtextureIdentifier:

Public Member Functions

HDST_API HdStAssetUvSubtextureIdentifier (bool flipVertically, bool premultiplyAlpha, const TfToken &sourceColorSpace)
 C'tor takes bool whether flipping vertically, whether to pre-multiply by alpha, and the texture's source color space. More...
 
HDST_API std::unique_ptr
< HdStSubtextureIdentifier
Clone () const override
 
HDST_API bool GetFlipVertically () const
 
HDST_API bool GetPremultiplyAlpha () const
 
HDST_API TfToken GetSourceColorSpace () const
 

Protected Member Functions

HDST_API ID _Hash () const override
 

Additional Inherited Members

- Public Types inherited from HdStSubtextureIdentifier
using ID = size_t
 

Detailed Description

Specifies whether a UV texture should be loaded flipped vertically, whether it should be loaded with pre-multiplied alpha values, and the color space in which the texture is encoded.

The former functionality allows the texture system to support both the legacy HwUvTexture_1 (flipVertically = true) and UsdUvTexture (flipVertically = false) which have opposite conventions for the vertical orientation.

Definition at line 112 of file subtextureIdentifier.h.

Constructor & Destructor Documentation

HDST_API HdStAssetUvSubtextureIdentifier ( bool  flipVertically,
bool  premultiplyAlpha,
const TfToken sourceColorSpace 
)
explicit

C'tor takes bool whether flipping vertically, whether to pre-multiply by alpha, and the texture's source color space.


The documentation for this class was generated from the following file: