Papers by Eric Veach

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Deep Shadow Maps

Tom Lokovic, Eric Veach
August 2000

We introduce deep shadow maps, a technique that produces fast, high-quality shadows for primitives such as hair, fur, and smoke. Unlike traditional shadow maps, which store a single depth at each pixel, deep shadow maps store a representation of the fractional visibility through a pixel at all possible depths. Deep ... more

Paper (PDF)

Available in the Proceedings of SIGGRAPH 2000.