Deep Shadow Maps Tom Lokovic, Eric Veach August 2000 We introduce deep shadow maps, a technique that produces fast, high-quality shadows for primitives such as hair, fur, and smoke. Unlike traditional shadow maps, which store a single depth at each pixel, deep shadow maps store a representation of the fractional visibility through a pixel at all possible depths. Deep ... more Paper (PDF) Available in the Proceedings of SIGGRAPH 2000. |