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void | Set (Index faceid, short u, short v, unsigned short depth, bool nonquad, unsigned short boundary, unsigned short transition, bool regular=false) |
| Sets the values of the bit fields. More...
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void | Clear () |
| Resets everything to 0. More...
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Index | GetFaceId () const |
| Returns the faceid. More...
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unsigned short | GetU () const |
| Returns the log2 value of the u parameter at the first corner of the patch. More...
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unsigned short | GetV () const |
| Returns the log2 value of the v parameter at the first corner of the patch. More...
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unsigned short | GetTransition () const |
| Returns the transition edge encoding for the patch. More...
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unsigned short | GetBoundary () const |
| Returns the boundary edge encoding for the patch. More...
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bool | NonQuadRoot () const |
| True if the parent base face is a non-quad. More...
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unsigned short | GetDepth () const |
| Returns the level of subdivision of the patch. More...
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float | GetParamFraction () const |
| Returns the fraction of unit parametric space covered by this face. More...
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template<typename REAL > |
void | Normalize (REAL &u, REAL &v) const |
| A (u,v) pair in the fraction of parametric space covered by this face is mapped into a normalized parametric space. More...
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template<typename REAL > |
void | NormalizeTriangle (REAL &u, REAL &v) const |
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template<typename REAL > |
void | Unnormalize (REAL &u, REAL &v) const |
| A (u,v) pair in a normalized parametric space is mapped back into the fraction of parametric space covered by this face. More...
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template<typename REAL > |
void | UnnormalizeTriangle (REAL &u, REAL &v) const |
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bool | IsTriangleRotated () const |
| Returns if a triangular patch is parametrically rotated 180 degrees. More...
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bool | IsRegular () const |
| Returns whether the patch is regular. More...
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Definition at line 127 of file types.h.