25 #ifndef OPENSUBDIV3_OSD_GLSL_PATCH_SHADER_SOURCE_H
26 #define OPENSUBDIV3_OSD_GLSL_PATCH_SHADER_SOURCE_H
28 #include "../version.h"
30 #include "../far/patchDescriptor.h"
32 namespace OpenSubdiv {
33 namespace OPENSUBDIV_VERSION {
56 using namespace OPENSUBDIV_VERSION;
60 #endif // OPENSUBDIV3_OSD_GLSL_PATCH_SHADER_SOURCE
static std::string GetTessEvalShaderSource(Far::PatchDescriptor::Type type)
static std::string GetPatchBasisShaderSource()
static std::string GetCommonShaderSource()
static std::string GetTessControlShaderSource(Far::PatchDescriptor::Type type)
static std::string GetVertexShaderSource(Far::PatchDescriptor::Type type)