#include <glslPatchShaderSource.h>
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static std::string | GetCommonShaderSource () |
static std::string | GetPatchBasisShaderSource () |
static std::string | GetVertexShaderSource (Far::PatchDescriptor::Type type) |
static std::string | GetTessControlShaderSource (Far::PatchDescriptor::Type type) |
static std::string | GetTessEvalShaderSource (Far::PatchDescriptor::Type type) |
Definition at line 37 of file glslPatchShaderSource.h.
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