The render delegate can create an object of type HdRenderParam, to pass to each prim during Sync(). More...
Public Member Functions | |
HDST_API void | MarkDrawBatchesDirty () |
Draw items cache and batch invalidation. More... | |
HDST_API unsigned int | GetDrawBatchesVersion () const |
HDST_API void | MarkMaterialTagsDirty () |
Marks material tags dirty, meaning that the draw items associated with the collection of a render pass need to be re-gathered. More... | |
HDST_API unsigned int | GetMaterialTagsVersion () const |
void | SetGarbageCollectionNeeded () |
Garbage collection tracking. More... | |
void | ClearGarbageCollectionNeeded () |
bool | IsGarbageCollectionNeeded () const |
The render delegate can create an object of type HdRenderParam, to pass to each prim during Sync().
Storm uses this class to house global counters amd flags that assist invalidation of draw batch caches.
Definition at line 42 of file renderParam.h.
HDST_API void MarkDrawBatchesDirty | ( | ) |
Draw items cache and batch invalidation.
Marks all batches dirty, meaning they need to be validated and potentially rebuilt.
HDST_API void MarkMaterialTagsDirty | ( | ) |
Marks material tags dirty, meaning that the draw items associated with the collection of a render pass need to be re-gathered.
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inline |
Garbage collection tracking.
Definition at line 70 of file renderParam.h.