A sampler suitable for Udim textures (wraps one GPU sampler for the texels texture). More...
Public Member Functions | |
HdStUdimSamplerObject (HdStUdimTextureObject const &ptexTexture, HdSamplerParameters const &samplerParameters, bool createBindlessHandle, HdSt_SamplerObjectRegistry *samplerObjectRegistry) | |
const HgiSamplerHandle & | GetTexelsSampler () const |
The GPU sampler object for the texels texture. More... | |
uint64_t | GetTexelsGLTextureHandle () const |
The GL texture handle for bindless textures (as returned by glGetTextureHandleARB). More... | |
uint64_t | GetLayoutGLTextureHandle () const |
Similar to GetGLTexelsTextureHandle but for layout. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from HdStSamplerObject | |
HdStSamplerObject (HdSt_SamplerObjectRegistry *samplerObjectRegistry) | |
Hgi * | _GetHgi () const |
Protected Attributes inherited from HdStSamplerObject | |
HdSt_SamplerObjectRegistry *const | _samplerObjectRegistry |
A sampler suitable for Udim textures (wraps one GPU sampler for the texels texture).
Definition at line 198 of file samplerObject.h.
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inline |
Similar to GetGLTexelsTextureHandle but for layout.
Definition at line 226 of file samplerObject.h.
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inline |
The GL texture handle for bindless textures (as returned by glGetTextureHandleARB).
This is for texels.
Only available when requested.
Definition at line 220 of file samplerObject.h.
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inline |
The GPU sampler object for the texels texture.
Definition at line 211 of file samplerObject.h.