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cmds.h
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2 // Copyright 2020 Pixar
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24 #ifndef PXR_IMAGING_HGI_CMDS_H
25 #define PXR_IMAGING_HGI_CMDS_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/imaging/hgi/api.h"
29 #include "pxr/imaging/hgi/enums.h"
30 #include <memory>
31 
32 PXR_NAMESPACE_OPEN_SCOPE
33 
34 class Hgi;
35 
36 using HgiCmdsUniquePtr = std::unique_ptr<class HgiCmds>;
37 
38 
44 class HgiCmds
45 {
46 public:
47  HGI_API
48  virtual ~HgiCmds();
49 
51  HGI_API
52  bool IsSubmitted() const;
53 
54 protected:
55  friend class Hgi;
56 
57  HGI_API
58  HgiCmds();
59 
60  // Submit can be called inside of Hgi::SubmitCmds to commit the
61  // command buffer to the GPU. Returns true if work was committed.
62  // The default implementation returns false.
63  HGI_API
64  virtual bool _Submit(Hgi* hgi, HgiSubmitWaitType wait);
65 
66  // Flags the HgiCmds object as 'submitted' to GPU.
67  HGI_API
68  void _SetSubmitted();
69 
70 private:
71  HgiCmds & operator=(const HgiCmds&) = delete;
72  HgiCmds(const HgiCmds&) = delete;
73 
74  bool _submitted;
75 };
76 
77 
78 PXR_NAMESPACE_CLOSE_SCOPE
79 
80 #endif
HGI_API bool IsSubmitted() const
Returns true if the HgiCmds object has been submitted to GPU.
Hydra Graphics Interface.
Definition: hgi.h:106
Graphics commands are recorded in &#39;cmds&#39; objects which are later submitted to hgi.
Definition: cmds.h:44