24 #ifndef PXR_IMAGING_HD_COORD_SYS_H
25 #define PXR_IMAGING_HD_COORD_SYS_H
28 #include "pxr/imaging/hd/api.h"
29 #include "pxr/imaging/hd/version.h"
30 #include "pxr/imaging/hd/sprim.h"
33 #include "pxr/base/vt/value.h"
38 PXR_NAMESPACE_OPEN_SCOPE
69 virtual ~HdCoordSys();
72 enum DirtyBits : HdDirtyBits {
74 DirtyTransform = 1 << 0,
75 AllDirty = DirtyTransform
88 PXR_NAMESPACE_CLOSE_SCOPE
90 #endif // PXR_IMAGING_HD_COORD_SYS_H
Token for efficient comparison, assignment, and hashing of known strings.
Adapter class providing data exchange with the client scene graph.
A path value used to locate objects in layers or scenegraphs.
Sprim (state prim) is a base class of managing state for non-drawable scene entity (e...
TfToken GetName() const
Returns the name bound to this coordinate system.
HdCoordSys representes a coordinate system as a Hydra state prim.