24 #ifndef USDPHYSICS_GENERATED_RIGIDBODYAPI_H
25 #define USDPHYSICS_GENERATED_RIGIDBODYAPI_H
30 #include "pxr/usd/usdPhysics/api.h"
36 #include "pxr/base/vt/value.h"
43 #include "pxr/base/tf/type.h"
45 PXR_NAMESPACE_OPEN_SCOPE
107 Get(
const UsdStagePtr &stage,
const SdfPath &path);
160 static const TfType &_GetStaticTfType();
162 static bool _IsTypedSchema();
166 const TfType &_GetTfType()
const override;
314 PXR_NAMESPACE_CLOSE_SCOPE
static USDPHYSICS_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
Applies physics body attributes to any UsdGeomXformable prim and marks that prim to be driven by a si...
USDPHYSICS_API UsdRelationship CreateSimulationOwnerRel() const
See GetSimulationOwnerRel(), and also Create vs Get Property Methods for when to use Get vs Create...
USDPHYSICS_API UsdAttribute GetStartsAsleepAttr() const
Determines if the body is asleep when the simulation starts.
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
The base class for all API schemas.
Scenegraph object for authoring and retrieving numeric, string, and array valued data, sampled over time.
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
virtual USDPHYSICS_API ~UsdPhysicsRigidBodyAPI()
Destructor.
static USDPHYSICS_API UsdPhysicsRigidBodyAPI Apply(const UsdPrim &prim)
Applies this single-apply API schema to the given prim.
static USDPHYSICS_API bool CanApply(const UsdPrim &prim, std::string *whyNot=nullptr)
Returns true if this single-apply API schema can be applied to the given prim.
USDPHYSICS_API UsdAttribute GetVelocityAttr() const
Linear velocity in the same space as the node's xform.
USDPHYSICS_API UsdAttribute CreateAngularVelocityAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetAngularVelocityAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
USDPHYSICS_API UsdRelationship GetSimulationOwnerRel() const
Single PhysicsScene that will simulate this body.
UsdPhysicsRigidBodyAPI(const UsdSchemaBase &schemaObj)
Construct a UsdPhysicsRigidBodyAPI on the prim held by schemaObj .
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
std::vector< TfToken > TfTokenVector
Convenience types.
USDPHYSICS_API UsdAttribute GetRigidBodyEnabledAttr() const
Determines if this PhysicsRigidBodyAPI is enabled.
A path value used to locate objects in layers or scenegraphs.
USDPHYSICS_API UsdAttribute GetKinematicEnabledAttr() const
Determines whether the body is kinematic or not.
static USDPHYSICS_API UsdPhysicsRigidBodyAPI Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdPhysicsRigidBodyAPI holding the prim adhering to this schema at path on stage...
A UsdRelationship creates dependencies between scenegraph objects by allowing a prim to target other ...
USDPHYSICS_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
USDPHYSICS_API UsdAttribute CreateRigidBodyEnabledAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetRigidBodyEnabledAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
Contains an asset path and an optional resolved path.
UsdPhysicsRigidBodyAPI(const UsdPrim &prim=UsdPrim())
Construct a UsdPhysicsRigidBodyAPI on UsdPrim prim .
USDPHYSICS_API UsdAttribute CreateStartsAsleepAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetStartsAsleepAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
TfType represents a dynamic runtime type.
Singleton registry that provides access to schema type information and the prim definitions for regis...
USDPHYSICS_API UsdAttribute CreateKinematicEnabledAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetKinematicEnabledAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
USDPHYSICS_API UsdAttribute CreateVelocityAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetVelocityAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
USDPHYSICS_API UsdAttribute GetAngularVelocityAttr() const
Angular velocity in the same space as the node's xform.
The base class for all schema types in Usd.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...