24 #ifndef USDPHYSICS_GENERATED_SCENE_H
25 #define USDPHYSICS_GENERATED_SCENE_H
30 #include "pxr/usd/usdPhysics/api.h"
31 #include "pxr/usd/usd/typed.h"
36 #include "pxr/base/vt/value.h"
43 #include "pxr/base/tf/type.h"
45 PXR_NAMESPACE_OPEN_SCOPE
104 Get(
const UsdStagePtr &stage,
const SdfPath &path);
143 static const TfType &_GetStaticTfType();
145 static bool _IsTypedSchema();
149 const TfType &_GetTfType()
const override;
213 PXR_NAMESPACE_CLOSE_SCOPE
virtual USDPHYSICS_API ~UsdPhysicsScene()
Destructor.
Scenegraph object for authoring and retrieving numeric, string, and array valued data, sampled over time.
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
static USDPHYSICS_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
USDPHYSICS_API UsdAttribute GetGravityDirectionAttr() const
Gravity direction vector in simulation world space.
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
static USDPHYSICS_API UsdPhysicsScene Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdPhysicsScene holding the prim adhering to this schema at path on stage.
General physics simulation properties, required for simulation.
static USDPHYSICS_API UsdPhysicsScene Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
Represents a concrete typed schema.
USDPHYSICS_API UsdAttribute CreateGravityMagnitudeAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetGravityMagnitudeAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
The base class for all typed schemas (those that can impart a typeName to a UsdPrim), and therefore the base class for all instantiable and "IsA" schemas.
std::vector< TfToken > TfTokenVector
Convenience types.
A path value used to locate objects in layers or scenegraphs.
USDPHYSICS_API UsdAttribute CreateGravityDirectionAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetGravityDirectionAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
Contains an asset path and an optional resolved path.
UsdPhysicsScene(const UsdPrim &prim=UsdPrim())
Construct a UsdPhysicsScene on UsdPrim prim .
TfType represents a dynamic runtime type.
Singleton registry that provides access to schema type information and the prim definitions for regis...
UsdPhysicsScene(const UsdSchemaBase &schemaObj)
Construct a UsdPhysicsScene on the prim held by schemaObj .
The base class for all schema types in Usd.
USDPHYSICS_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
USDPHYSICS_API UsdAttribute GetGravityMagnitudeAttr() const
Gravity acceleration magnitude in simulation world space.
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...