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computePipeline.h
1//
2// Copyright 2020 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24#ifndef PXR_IMAGING_HGIGL_COMPUTE_PIPELINE_H
25#define PXR_IMAGING_HGIGL_COMPUTE_PIPELINE_H
26
27#include "pxr/pxr.h"
28#include "pxr/imaging/hgi/computePipeline.h"
29#include "pxr/imaging/hgiGL/api.h"
30
31
32PXR_NAMESPACE_OPEN_SCOPE
33
34
40{
41public:
42 HGIGL_API
43 ~HgiGLComputePipeline() override;
44
46 HGIGL_API
48
49protected:
50 friend class HgiGL;
51
52 HGIGL_API
54
55private:
56 HgiGLComputePipeline() = delete;
57 HgiGLComputePipeline & operator=(const HgiGLComputePipeline&) = delete;
59};
60
61
62PXR_NAMESPACE_CLOSE_SCOPE
63
64#endif
Represents a graphics platform independent GPU compute pipeline resource.
OpenGL implementation of HgiComputePipeline.
HGIGL_API void BindPipeline()
Apply pipeline state.
OpenGL implementation of the Hydra Graphics Interface.
Definition: hgi.h:72
Describes the properties needed to create a GPU compute pipeline.