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shaderProgram.h
1//
2// Copyright 2020 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24#ifndef PXR_IMAGING_HGIGL_SHADERPROGRAM_H
25#define PXR_IMAGING_HGIGL_SHADERPROGRAM_H
26
27#include "pxr/imaging/hgi/shaderProgram.h"
28
29#include "pxr/imaging/hgiGL/api.h"
30#include "pxr/imaging/hgiGL/shaderFunction.h"
31
32#include <vector>
33
34PXR_NAMESPACE_OPEN_SCOPE
35
36
43{
44public:
45 HGIGL_API
46 ~HgiGLShaderProgram() override;
47
48 HGIGL_API
49 bool IsValid() const override;
50
51 HGIGL_API
52 std::string const& GetCompileErrors() override;
53
54 HGIGL_API
55 HgiShaderFunctionHandleVector const& GetShaderFunctions() const override;
56
57 HGIGL_API
58 size_t GetByteSizeOfResource() const override;
59
60 HGIGL_API
61 uint64_t GetRawResource() const override;
62
64 HGIGL_API
65 uint32_t GetProgramId() const;
66
73 HGIGL_API
74 uint32_t GetUniformBuffer(size_t sizeHint);
75
76protected:
77 friend class HgiGL;
78
79 HGIGL_API
81
82private:
83 HgiGLShaderProgram() = delete;
84 HgiGLShaderProgram & operator=(const HgiGLShaderProgram&) = delete;
86
87private:
88 std::string _errors;
89 uint32_t _programId;
90 size_t _programByteSize;
91 uint32_t _uniformBuffer;
92 size_t _uboByteSize;
93};
94
95
96PXR_NAMESPACE_CLOSE_SCOPE
97
98#endif
OpenGL implementation of the Hydra Graphics Interface.
Definition: hgi.h:72
OpenGL implementation of HgiShaderProgram.
Definition: shaderProgram.h:43
HGIGL_API uint32_t GetProgramId() const
Returns the gl resource id of the program.
HGIGL_API HgiShaderFunctionHandleVector const & GetShaderFunctions() const override
Returns the shader functions that are part of this program.
HGIGL_API std::string const & GetCompileErrors() override
Returns shader compile errors.
HGIGL_API uint32_t GetUniformBuffer(size_t sizeHint)
Returns the gl resource for the uniform block of this shader program.
HGIGL_API bool IsValid() const override
Returns false if any shader compile errors occured.
HGIGL_API size_t GetByteSizeOfResource() const override
Returns the byte size of the GPU shader program.
HGIGL_API uint64_t GetRawResource() const override
This function returns the handle to the Hgi backend's gpu resource, cast to a uint64_t.
Represents a collection of shader functions.
Definition: shaderProgram.h:81
Describes the properties needed to create a GPU shader program.
Definition: shaderProgram.h:52