24 #ifndef USDPHYSICS_GENERATED_MESHCOLLISIONAPI_H
25 #define USDPHYSICS_GENERATED_MESHCOLLISIONAPI_H
30 #include "pxr/usd/usdPhysics/api.h"
36 #include "pxr/base/vt/value.h"
43 #include "pxr/base/tf/type.h"
45 PXR_NAMESPACE_OPEN_SCOPE
111 Get(
const UsdStagePtr &stage,
const SdfPath &path);
164 static const TfType &_GetStaticTfType();
166 static bool _IsTypedSchema();
170 const TfType &_GetTfType()
const override;
221 PXR_NAMESPACE_CLOSE_SCOPE
static USDPHYSICS_API UsdPhysicsMeshCollisionAPI Apply(const UsdPrim &prim)
Applies this single-apply API schema to the given prim.
Attributes to control how a Mesh is made into a collider.
USDPHYSICS_API UsdAttribute CreateApproximationAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetApproximationAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
The base class for all API schemas.
USDPHYSICS_API UsdAttribute GetApproximationAttr() const
Determines the mesh's collision approximation: "none" - The mesh geometry is used directly as a colli...
Scenegraph object for authoring and retrieving numeric, string, and array valued data, sampled over time.
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
virtual USDPHYSICS_API ~UsdPhysicsMeshCollisionAPI()
Destructor.
static USDPHYSICS_API bool CanApply(const UsdPrim &prim, std::string *whyNot=nullptr)
Returns true if this single-apply API schema can be applied to the given prim.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
std::vector< TfToken > TfTokenVector
Convenience types.
A path value used to locate objects in layers or scenegraphs.
USDPHYSICS_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
Contains an asset path and an optional resolved path.
UsdPhysicsMeshCollisionAPI(const UsdSchemaBase &schemaObj)
Construct a UsdPhysicsMeshCollisionAPI on the prim held by schemaObj .
static USDPHYSICS_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
UsdPhysicsMeshCollisionAPI(const UsdPrim &prim=UsdPrim())
Construct a UsdPhysicsMeshCollisionAPI on UsdPrim prim .
TfType represents a dynamic runtime type.
Singleton registry that provides access to schema type information and the prim definitions for regis...
static USDPHYSICS_API UsdPhysicsMeshCollisionAPI Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdPhysicsMeshCollisionAPI holding the prim adhering to this schema at path on stage...
The base class for all schema types in Usd.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...