24 #ifndef USDLUX_GENERATED_RECTLIGHT_H
25 #define USDLUX_GENERATED_RECTLIGHT_H
30 #include "pxr/usd/usdLux/api.h"
36 #include "pxr/base/vt/value.h"
43 #include "pxr/base/tf/type.h"
45 PXR_NAMESPACE_OPEN_SCOPE
108 Get(
const UsdStagePtr &stage,
const SdfPath &path);
147 static const TfType &_GetStaticTfType();
149 static bool _IsTypedSchema();
153 const TfType &_GetTfType()
const override;
234 PXR_NAMESPACE_CLOSE_SCOPE
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
USDLUX_API UsdAttribute CreateWidthAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetWidthAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
UsdLuxRectLight(const UsdPrim &prim=UsdPrim())
Construct a UsdLuxRectLight on UsdPrim prim .
static USDLUX_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
USDLUX_API UsdAttribute CreateHeightAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetHeightAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
USDLUX_API UsdAttribute GetTextureFileAttr() const
A color texture to use on the rectangle.
static USDLUX_API UsdLuxRectLight Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
USDLUX_API UsdAttribute CreateTextureFileAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetTextureFileAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
Scenegraph object for authoring and retrieving numeric, string, and array valued data, sampled over time.
USDLUX_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
UsdLuxRectLight(const UsdSchemaBase &schemaObj)
Construct a UsdLuxRectLight on the prim held by schemaObj .
Represents a concrete typed schema.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
virtual USDLUX_API ~UsdLuxRectLight()
Destructor.
std::vector< TfToken > TfTokenVector
Convenience types.
A path value used to locate objects in layers or scenegraphs.
Light emitted from one side of a rectangle.
Contains an asset path and an optional resolved path.
USDLUX_API UsdAttribute GetHeightAttr() const
Height of the rectangle, in the local Y axis.
Base class for all lights.
TfType represents a dynamic runtime type.
Singleton registry that provides access to schema type information and the prim definitions for regis...
The base class for all schema types in Usd.
USDLUX_API UsdAttribute GetWidthAttr() const
Width of the rectangle, in the local X axis.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
static USDLUX_API UsdLuxRectLight Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdLuxRectLight holding the prim adhering to this schema at path on stage.
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...