Duc Nguyen, Jeremie Talbot, William Sheffler, Mark Hessler, Kurt Fleischer, Fernando de Goes
We present a new shaping rig for authoring layers of animation control that facilitate surface editing in shot work. Our approach expands the curvenet rigging technology [de Goes et al. 2022] by introducing new tools that auto-generate a surface-aligned direct manipulator per curvenet knot. As a result, we obtain a mapping from animation controls into curvenet adjustments relative to the deforming surface with minimal setup. We showcase our curvenet shaping rig using results from Pixar's feature film Elemental (2023).
SIGGRAPH Talks 2023