Papers by Gordon Cameron

Order by: Date  | Author  | Title  | Index of all authors  | Index of Pixar Technical Memos

Robust Skin Simulation in Incredibles 2

Ryan Kautzman, Gordon Cameron, Theodore Kim
August 2018

Robustly simulating the dynamics of skin sliding over a character's body is an ongoing challenge. Skin can become non-physically "snagged" in curved or creased regions, such as armpits, and create unusable results. These problems usually arise when it becomes ambiguous which kinematic surface the skin should be sliding along. We ... more

Paper (PDF)

Acting with Contact in Ratatouille - Cartoon Collision and Response

Gordon Cameron, Robert Russ, Adam Woodbury
May 2007

Contact is natural in the real world but often avoided in 3D animated features. Animators tend to make acting decisions that minimise or avoid contact within and between their characters and the world, and when apparent contact does occur, it can tend to feel both "floaty" and unrealistic. "Ratatouille" called for dynamic, tactile characters that ... more

Paper (PDF)

Available as Pixar Technical Memo #07-10