|  | 
D3D11 stencil table. More...
#include <d3d11ComputeEvaluator.h>
| Public Member Functions | |
| D3D11StencilTable (Far::StencilTable const *stencilTable, ID3D11DeviceContext *deviceContext) | |
| ~D3D11StencilTable () | |
| ID3D11ShaderResourceView * | GetSizesSRV () const | 
| ID3D11ShaderResourceView * | GetOffsetsSRV () const | 
| ID3D11ShaderResourceView * | GetIndicesSRV () const | 
| ID3D11ShaderResourceView * | GetWeightsSRV () const | 
| int | GetNumStencils () const | 
| Static Public Member Functions | |
| template<typename DEVICE_CONTEXT > | |
| static D3D11StencilTable * | Create (Far::StencilTable const *stencilTable, DEVICE_CONTEXT context) | 
| static D3D11StencilTable * | Create (Far::StencilTable const *stencilTable, ID3D11DeviceContext *deviceContext) | 
D3D11 stencil table.
This class is a D3D11 Shader Resource View representation of Far::StencilTable.
D3D11ComputeEvaluator consumes this table to apply stencils
Definition at line 56 of file d3d11ComputeEvaluator.h.
| D3D11StencilTable | ( | Far::StencilTable const * | stencilTable, | 
| ID3D11DeviceContext * | deviceContext | ||
| ) | 
| ~D3D11StencilTable | ( | ) | 
| 
 | inlinestatic | 
Definition at line 59 of file d3d11ComputeEvaluator.h.
| 
 | inlinestatic | 
Definition at line 64 of file d3d11ComputeEvaluator.h.
| 
 | inline | 
Definition at line 77 of file d3d11ComputeEvaluator.h.
| 
 | inline | 
Definition at line 79 of file d3d11ComputeEvaluator.h.
| 
 | inline | 
Definition at line 76 of file d3d11ComputeEvaluator.h.
| 
 | inline | 
Definition at line 75 of file d3d11ComputeEvaluator.h.
| 
 | inline | 
Definition at line 78 of file d3d11ComputeEvaluator.h.