- r -
- refine()
: Refinement
- Refine()
: HbrBilinearSubdivision< T >
, HbrFace< T >
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, D3D11DrawContext >
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, DRAW_CONTEXT >
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, D3D11DrawContext >
, HbrLoopSubdivision< T >
, Mesh< D3D11VertexBuffer, D3D11ComputeController, D3D11DrawContext >
, HbrCatmarkSubdivision< T >
, HbrSubdivision< T >
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, GLDrawContext >
, HbrVertex< T >
, MeshInterface< DRAW_CONTEXT >
- RefineAdaptive()
: TopologyRefiner
- RefineAtVertex()
: HbrSubdivision< T >
- RefineFaceAtVertex()
: HbrBilinearSubdivision< T >
, HbrCatmarkSubdivision< T >
, HbrLoopSubdivision< T >
, HbrSubdivision< T >
- Refinement()
: Refinement
- refineMesh()
: MeshInterface< DRAW_CONTEXT >
- RefineUniform()
: TopologyRefiner
- RegisterMemoryRoutines()
: HbrMesh< T >
- RegularFaceValence()
: TypeTraits< SCHEME_TYPE >
- RegularVertexValence()
: TypeTraits< SCHEME_TYPE >
- RemoveChild()
: HbrVertex< T >
, HbrHalfedge< T >
, HbrFace< T >
- RemoveIncidentEdge()
: HbrVertex< T >
- Reset()
: CpuEvalLimitController::VaryingData
, CpuEvalLimitController::VertexData
, CpuEvalLimitController::FacevaryingData
, D3D11DrawRegistry< DESC_TYPE, CONFIG_TYPE, SOURCE_CONFIG_TYPE >
, GLDrawRegistry< DESC_TYPE, CONFIG_TYPE, SOURCE_CONFIG_TYPE >
, VertexBufferDescriptor
- resizeComponents()
: FVarLevel
- resizeComponentTopology()
: TopologyRefinerFactory< MESH >
- resizeEdgeFaces()
: Level
- resizeEdges()
: Level
- resizeEdgeVertices()
: Level
- resizeFaceEdges()
: Level
- resizeFaces()
: Level
- resizeFaceVertices()
: Level
- resizeValues()
: FVarLevel
- resizeVertexEdges()
: Level
- resizeVertexFaces()
: Level
- resizeVertices()
: Level
- Rotate()
: PatchParam::BitField