24 #ifndef PXR_IMAGING_HGIGL_RESOURCEBINDINGS_H
25 #define PXR_IMAGING_HGIGL_RESOURCEBINDINGS_H
28 #include "pxr/imaging/hgi/resourceBindings.h"
29 #include "pxr/imaging/hgiGL/api.h"
33 PXR_NAMESPACE_OPEN_SCOPE
59 HgiGLResourceBindings() =
delete;
60 HgiGLResourceBindings & operator=(
const HgiGLResourceBindings&) =
delete;
61 HgiGLResourceBindings(
const HgiGLResourceBindings&) =
delete;
65 PXR_NAMESPACE_CLOSE_SCOPE
OpenGL implementation of HgiResourceBindings.
Represents a collection of buffers, texture and vertex attributes that will be used by an cmds object...
OpenGL implementation of the Hydra Graphics Interface.
Describes a set of resources that are bound to the GPU during encoding.
HGIGL_API void BindResources()
Binds the resources to GPU.