RenderMan: An Advanced Path Tracing Architecture for Movie Rendering|
Per Christensen, Julian Fong, Jonathan Shade, Wayne Wooten, Brenden Schubert, Andrew Kensler, Stephen Friedman, Charlie Kilpatrick, Cliff Ramshaw, Marc Bannister, Brenton Rayner, Jonathan Brouillat, Max Liani
Pixar's RenderMan renderer is used to render all of Pixar's films, and by many film studios to render visual effects for live-action movies. RenderMan started as a scanline renderer based on the Reyes algorithm, and was extended over the years with ray tracing and several global illumination algorithms. This paper describes the modern version of ... more
RenderMan, Theory and Practice|
Dana Batali, Byron Bashforth, Chris Bernardi, Per H. Christensen, David Laur, Christophe Hery, Guido Quaroni, Erin Tomson, Thomas Jordan, Wayne Wooten
Siggraph 2003 course notes.