https://github.com/PixarAnimationStudios/OpenSubdiv/blob/release/tutorials/far/tutorial_5_2/far_tutorial_5_2.cpp
  
     
     
using namespace OpenSubdiv;
using Far::Index;
namespace {
                    struct Pos {
        Pos() { }
        Pos(float x, float y, float z) { p[0] = x, p[1] = y, p[2] = z; }
        Pos operator+(Pos const & op) const {
            return Pos(p[0] + op.p[0], p[1] + op.p[1], p[2] + op.p[2]);
        }
                void Clear( void * =0 ) { p[0] = p[1] = p[2] = 0.0f; }
        void AddWithWeight(Pos const & src, float weight) {
            p[0] += weight * src.p[0];
            p[1] += weight * src.p[1];
            p[2] += weight * src.p[2];
        }
        float p[3];
    };
    typedef std::vector<Pos> PosVector;
    struct Tri {
        Tri() { }
        Tri(int a, int b, int c) { v[0] = a, v[1] = b, v[2] = c; }
        int v[3];
    };
    typedef std::vector<Tri> TriVector;
                    void
    appendDefaultPrimitive(Pos const &          origin,
                           std::vector<int> &   vertsPerFace,
                           std::vector<Index> & faceVerts,
                           std::vector<Pos> &   positionsPerVert) {
                static float const cubePositions[8][3] = { { -0.5f, -0.5f, -0.5f },
                                                   { -0.5f,  0.5f, -0.5f },
                                                   { -0.5f,  0.5f,  0.5f },
                                                   { -0.5f, -0.5f,  0.5f },
                                                   {  0.5f, -0.5f, -0.5f },
                                                   {  0.5f,  0.5f, -0.5f },
                                                   {  0.5f,  0.5f,  0.5f },
                                                   {  0.5f, -0.5f,  0.5f } };
        static int const cubeFaceVerts[6][4] = { { 0, 3, 2, 1 },
                                                 { 4, 5, 6, 7 },
                                                 { 0, 4, 7, 3 },
                                                 { 1, 2, 6, 5 },
                                                 { 0, 1, 5, 4 },
                                                 { 3, 7, 6, 2 } };
                int baseVertex = (int) positionsPerVert.size();
        for (int i = 0; i < 8; ++i) {
            float const * p = cubePositions[i];
            positionsPerVert.push_back(origin + Pos(p[0], p[1], p[2]));
        }
                for (int i = 0; i < 6; ++i) {
            vertsPerFace.push_back(4);
            for (int j = 0; j < 4; ++j) {
                faceVerts.push_back(baseVertex + cubeFaceVerts[i][j]);
            }
        }
    }
    void
    createDefaultGeometry(int multiplier,
                          std::vector<int> &   vertsPerFace,
                          std::vector<Index> & faceVerts,
                          std::vector<Pos> &   positionsPerVert) {
                int const vertsPerPrimitive = 8;
        int const facesPerPrimitive = 6;
        int const faceVertsPerPrimitive = 24;
        int nPrimitives = multiplier * multiplier * multiplier;
        positionsPerVert.reserve(nPrimitives * vertsPerPrimitive);
        vertsPerFace.reserve(nPrimitives * facesPerPrimitive);
        faceVerts.reserve(nPrimitives * faceVertsPerPrimitive);
        for (int x = 0; x < multiplier; ++x) {
            for (int y = 0; y < multiplier; ++y) {
                for (int z = 0; z < multiplier; ++z) {
                    appendDefaultPrimitive(
                        Pos((float)x * 2.0f, (float)y * 2.0f, (float)z * 2.0f),
                        vertsPerFace, faceVerts, positionsPerVert);
                }
            }
        }
    }
                Far::TopologyRefiner *
    createTopologyRefinerDefault(int multiplier,
                                 PosVector & posVector) {
        std::vector<int>   topVertsPerFace;
        std::vector<Index> topFaceVerts;
        createDefaultGeometry(
            multiplier, topVertsPerFace, topFaceVerts, posVector);
        typedef Far::TopologyDescriptor Descriptor;
        Sdc::SchemeType type = OpenSubdiv::Sdc::SCHEME_CATMARK;
        Sdc::Options options;
        options.SetVtxBoundaryInterpolation(
            Sdc::Options::VTX_BOUNDARY_EDGE_AND_CORNER);
        Descriptor desc;
        desc.numVertices = (int) posVector.size();
        desc.numFaces = (int) topVertsPerFace.size();
        desc.numVertsPerFace = &topVertsPerFace[0];
        desc.vertIndicesPerFace = &topFaceVerts[0];
                Far::TopologyRefiner * refiner =
            Far::TopologyRefinerFactory<Descriptor>::Create(desc,
                Far::TopologyRefinerFactory<Descriptor>::Options(
                    type, options));
        if (refiner == 0) {
            exit(EXIT_FAILURE);
        }
        bool dumpDefaultGeometryToObj = false;
        if (dumpDefaultGeometryToObj) {
            int nVerts = (int) posVector.size();
            for (int i = 0; i < nVerts; ++i) {
                float const * p = posVector[i].p;
                printf("v %f %f %f\n", p[0], p[1], p[2]);
            }
            int const * fVerts = &topFaceVerts[0];
            int nFaces = (int) topVertsPerFace.size();
            for (int i = 0; i < nFaces; ++i) {
                printf("f");
                for (int j = 0; j < topVertsPerFace[i]; ++j) {
                    printf(" %d", 1 + *fVerts++);
                }
                printf("\n");
            }
            exit(EXIT_SUCCESS);
        }
        return refiner;
    }
                    Far::TopologyRefiner *
    createTopologyRefinerFromObj(std::string const & objFileName,
                                 Sdc::SchemeType schemeType,
                                 PosVector & posVector) {
        const char *  filename = objFileName.c_str();
        const Shape * shape = 0;
        std::ifstream ifs(filename);
        if (ifs) {
            std::stringstream ss;
            ss << ifs.rdbuf();
            ifs.close();
            std::string shapeString = ss.str();
            shape = Shape::parseObj(shapeString.c_str(),
                ConvertSdcTypeToShapeScheme(schemeType), false);
            if (shape == 0) {
                fprintf(stderr, "Error:  Cannot create Shape "
                    "from .obj file '%s'\n", filename);
                return 0;
            }
        } else {
            fprintf(stderr, "Error:  Cannot open .obj file '%s'\n", filename);
            return 0;
        }
        Sdc::SchemeType sdcType    = GetSdcType(*shape);
        Sdc::Options    sdcOptions = GetSdcOptions(*shape);
        Far::TopologyRefiner * refiner =
            Far::TopologyRefinerFactory<Shape>::Create(*shape,
                Far::TopologyRefinerFactory<Shape>::Options(
                    sdcType, sdcOptions));
        if (refiner == 0) {
            fprintf(stderr, "Error:  Unable to construct TopologyRefiner "
                "from .obj file '%s'\n", filename);
            return 0;
        }
        int numVertices = refiner->GetNumVerticesTotal();
        posVector.resize(numVertices);
        std::memcpy(&posVector[0].p[0], &shape->verts[0],
                    numVertices * 3 * sizeof(float));
        delete shape;
        return refiner;
    }
} 
struct PatchGroup {
    PatchGroup(Far::PatchTableFactory::Options patchOptions,
               Far::TopologyRefiner const &    baseRefinerArg,
               Far::PtexIndices const &        basePtexIndicesArg,
               std::vector<Pos> const &        basePositionsArg,
               std::vector<Index> const &      baseFacesArg);
    ~PatchGroup();
    void TessellateBaseFace(int face, PosVector & tessPoints,
                                      TriVector & tessTris) const;
        Far::TopologyRefiner const & baseRefiner;
    Far::PtexIndices const &     basePtexIndices;
    std::vector<Pos> const &     basePositions;
    std::vector<Index> const &   baseFaces;
        Far::PatchTable *   patchTable;
    Far::PatchMap *     patchMap;
    int                 patchFaceSize;
    std::vector<Pos>    localPositions;
};
PatchGroup::PatchGroup(Far::PatchTableFactory::Options patchOptions,
                       Far::TopologyRefiner const &    baseRefinerArg,
                       Far::PtexIndices const &        basePtexIndicesArg,
                       std::vector<Pos> const &        basePositionsArg,
                       std::vector<Index> const &      baseFacesArg) :
        baseRefiner(baseRefinerArg),
        basePtexIndices(basePtexIndicesArg),
        basePositions(basePositionsArg),
        baseFaces(baseFacesArg) {
                    Far::ConstIndexArray groupFaces(&baseFaces[0], (int)baseFaces.size());
    Far::TopologyRefiner *localRefiner =
        Far::TopologyRefinerFactory<Far::TopologyDescriptor>::Create(
            baseRefiner);
    localRefiner->RefineAdaptive(
        patchOptions.GetRefineAdaptiveOptions(), groupFaces);
    patchTable = Far::PatchTableFactory::Create(*localRefiner, patchOptions,
        groupFaces);
    patchMap = new Far::PatchMap(*patchTable);
    patchFaceSize =
        Sdc::SchemeTypeTraits::GetRegularFaceSize(baseRefiner.GetSchemeType());
                            int nBaseVertices    = localRefiner->GetLevel(0).GetNumVertices();
    int nRefinedVertices = localRefiner->GetNumVerticesTotal() - nBaseVertices;
    int nLocalPoints     = patchTable->GetNumLocalPoints();
    localPositions.resize(nRefinedVertices + nLocalPoints);
    if (nRefinedVertices) {
        Far::PrimvarRefiner primvarRefiner(*localRefiner);
        Pos const * src = &basePositions[0];
        Pos * dst = &localPositions[0];
        for (int level = 1; level < localRefiner->GetNumLevels(); ++level) {
            primvarRefiner.Interpolate(level, src, dst);
            src = dst;
            dst += localRefiner->GetLevel(level).GetNumVertices();
        }
    }
    if (nLocalPoints) {
        patchTable->GetLocalPointStencilTable()->UpdateValues(
                &basePositions[0], nBaseVertices, &localPositions[0],
                &localPositions[nRefinedVertices]);
    }
    delete localRefiner;
}
PatchGroup::~PatchGroup() {
    delete patchTable;
    delete patchMap;
}
void
PatchGroup::TessellateBaseFace(int face, PosVector & tessPoints,
                                         TriVector & tessTris) const {
                        float const quadPoints[5][2] = { { 0.5f, 0.5f },
                                     { 0.0f, 0.0f },
                                     { 1.0f, 0.0f },
                                     { 1.0f, 1.0f },
                                     { 0.0f, 1.0f } };
    float const triPoints[4][2] = { { 0.5f, 0.5f },
                                    { 0.0f, 0.0f },
                                    { 1.0f, 0.0f },
                                    { 0.0f, 1.0f } };
    float const irregPoints[4][2] = { { 1.0f, 1.0f },
                                      { 0.0f, 0.0f } };
                int baseFace = baseFaces[face];
    int faceSize = baseRefiner.GetLevel(0).GetFaceVertices(baseFace).size();
    bool faceIsIrregular = (faceSize != patchFaceSize);
    int nTessPoints = faceSize + 1;
    int nTessFaces  = faceSize;
    tessPoints.resize(nTessPoints);
    tessTris.resize(nTessFaces);
                int ptexFace = basePtexIndices.GetFaceId(baseFace);
    int numBaseVerts = (int) basePositions.size();
    for (int i = 0; i < nTessPoints; ++i) {
                float const * st = faceIsIrregular ? irregPoints[i != 0]
                         : ((faceSize == 4) ? quadPoints[i] : triPoints[i]);
                        int patchFace = ptexFace;
        if (faceIsIrregular && (i > 0)) {
            patchFace += i - 1;
        }
        Far::PatchTable::PatchHandle const * handle =
            patchMap->FindPatch(patchFace, st[0], st[1]);
        assert(handle);
        float pWeights[20];
        patchTable->EvaluateBasis(*handle, st[0], st[1], pWeights);
                        Far::ConstIndexArray cvIndices = patchTable->GetPatchVertices(*handle);
        Pos & pos = tessPoints[i];
        pos.Clear();
        for (int cv = 0; cv < cvIndices.size(); ++cv) {
            int cvIndex = cvIndices[cv];
            if (cvIndex < numBaseVerts) {
                pos.AddWithWeight(basePositions[cvIndex],
                    pWeights[cv]);
            } else {
                pos.AddWithWeight(localPositions[cvIndex - numBaseVerts],
                    pWeights[cv]);
            }
        }
    }
                for (int i = 0; i < nTessFaces; ++i) {
        tessTris[i] = Tri(0, 1 + i, 1 + ((i + 1) % faceSize));
    }
}
class Args {
public:
    std::string     inputObjFile;
    Sdc::SchemeType schemeType;
    int             geoMultiplier;
    int             maxPatchDepth;
    int             numPatchGroups;
    bool            noTessFlag;
    bool            noOutputFlag;
public:
    Args(int argc, char ** argv) :
        inputObjFile(),
        schemeType(Sdc::SCHEME_CATMARK),
        geoMultiplier(10),
        maxPatchDepth(3),
        numPatchGroups(10),
        noTessFlag(false),
        noOutputFlag(false) {
                ArgOptions args;
        args.Parse(argc, argv);
        maxPatchDepth = args.GetLevel();
        schemeType = ConvertShapeSchemeToSdcType(args.GetDefaultScheme());
        const std::vector<const char *> objFiles = args.GetObjFiles();
        if (!objFiles.empty()) {
            for (size_t i = 1; i < objFiles.size(); ++i) {
                fprintf(stderr,
                    "Warning: .obj file '%s' ignored\n", objFiles[i]);
            }
            inputObjFile = std::string(objFiles[0]);
        }
                const std::vector<const char *> &rargs = args.GetRemainingArgs();
        for (size_t i = 0; i < rargs.size(); ++i) {
            if (!strcmp(rargs[i], "-groups")) {
                if (++i < rargs.size()) numPatchGroups = atoi(rargs[i]);
            } else if (!strcmp(rargs[i], "-mult")) {
                if (++i < rargs.size()) geoMultiplier = atoi(rargs[i]);
            } else if (!strcmp(rargs[i], "-notess")) {
                noTessFlag = true;
            } else if (!strcmp(rargs[i], "-nooutput")) {
                noOutputFlag = true;
            } else {
                fprintf(stderr, "Warning: Argument '%s' ignored\n", rargs[i]);
            }
        }
    }
private:
    Args() { }
};
int
main(int argc, char **argv) {
    Args args(argc, argv);
                                std::vector<Pos> basePositions;
    Far::TopologyRefiner * baseRefinerPtr = args.inputObjFile.empty() ?
        createTopologyRefinerDefault(args.geoMultiplier, basePositions) :
        createTopologyRefinerFromObj(args.inputObjFile, args.schemeType,
            basePositions);
    assert(baseRefinerPtr);
    Far::TopologyRefiner & baseRefiner = *baseRefinerPtr;
    Far::PtexIndices basePtexIndices(baseRefiner);
                    int numBaseFaces = baseRefiner.GetNumFacesTotal();
    int numPatchGroups = args.numPatchGroups;
    if (numPatchGroups > numBaseFaces) {
        numPatchGroups = numBaseFaces;
    } else if (numPatchGroups < 1) {
        numPatchGroups = 1;
    }
    int lesserGroupSize = numBaseFaces / numPatchGroups;
    int numLargerGroups = numBaseFaces - (numPatchGroups * lesserGroupSize);
                        Far::PatchTableFactory::Options patchOptions(args.maxPatchDepth);
    patchOptions.generateVaryingTables = false;
    patchOptions.shareEndCapPatchPoints = false;
    patchOptions.endCapType =
        Far::PatchTableFactory::Options::ENDCAP_GREGORY_BASIS;
    int objVertCount = 0;
    PosVector tessPoints;
    TriVector tessFaces;
    for (int i = 0; i < numPatchGroups; ++i) {
                                        Index minFace = i * lesserGroupSize + std::min(i, numLargerGroups);
        Index maxFace = minFace + lesserGroupSize + (i < numLargerGroups);
        std::vector<Far::Index> baseFaces(maxFace - minFace);
        for (int face = minFace; face < maxFace; ++face) {
            baseFaces[face - minFace] = face;
        }
                                        PatchGroup patchGroup(patchOptions,
            baseRefiner, basePtexIndices, basePositions, baseFaces);
        if (args.noTessFlag) continue;
        if (!args.noOutputFlag) {
            printf("g patchGroup_%d\n", i);
        }
        for (int j = 0; j < (int) baseFaces.size(); ++j) {
            patchGroup.TessellateBaseFace(j, tessPoints, tessFaces);
            if (!args.noOutputFlag) {
                int nVerts = (int) tessPoints.size();
                for (int k = 0; k < nVerts; ++k) {
                    float const * p = tessPoints[k].p;
                    printf("v %f %f %f\n", p[0], p[1], p[2]);
                }
                int nTris = (int) tessFaces.size();
                int vBase = 1 + objVertCount;
                for (int k = 0; k < nTris; ++k) {
                    int const * v = tessFaces[k].v;
                    printf("f %d %d %d\n",
                        vBase + v[0], vBase + v[1], vBase + v[2]);
                }
                objVertCount += nVerts;
            }
        }
    }
    delete baseRefinerPtr;
    return EXIT_SUCCESS;
}