Here is a list of all class members with links to the classes they belong to:
- s -
- Scheme()
: Scheme< SCHEME_TYPE >
- selectEdge()
: SparseSelector
- selectFace()
: SparseSelector
- selectVertex()
: SparseSelector
- selectVertexFaces()
: SparseSelector
- Set()
: PatchParam::BitField
, PatchParam
, HbrHierarchicalEdit< T >
- SetAllData()
: HbrFVarData< T >
- setBaseEdgeFaces()
: TopologyRefiner
- setBaseEdgeVertices()
: TopologyRefiner
- setBaseFaceEdges()
: TopologyRefiner
- setBaseFaceVertices()
: TopologyRefiner
- setBaseVertexEdgeLocalIndices()
: TopologyRefiner
- setBaseVertexEdges()
: TopologyRefiner
- setBaseVertexFaceLocalIndices()
: TopologyRefiner
- setBaseVertexFaces()
: TopologyRefiner
- SetChild()
: HbrFace< T >
- SetClientData()
: HbrFace< T >
, HbrVertex< T >
- SetCoarse()
: HbrFace< T >
, HbrHalfedge< T >
- SetCollected()
: HbrFace< T >
, HbrVertex< T >
- SetCreaseSubdivisionMethod()
: HbrSubdivision< T >
- SetCreasingMethod()
: Options
- SetDescriptor()
: DrawContext::PatchArray
- SetExtraordinary()
: HbrVertex< T >
- SetFaceClientData()
: HbrMesh< T >
- SetFaceID()
: HbrFVarData< T >
- SetFVarBoundaryInterpolation()
: Options
- SetFVarDataChannel()
: Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, D3D11DrawContext >
, Mesh< D3D11VertexBuffer, D3D11ComputeController, D3D11DrawContext >
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, GLDrawContext >
, MeshInterface< DRAW_CONTEXT >
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, DRAW_CONTEXT >
- SetFVarDataTexture()
: D3D11DrawContext
, GLDrawContext
- SetFVarInfiniteSharp()
: HbrHalfedge< T >
- SetFVarInterpolateBoundaryMethod()
: HbrMesh< T >
- SetFVarPropagateCorners()
: HbrMesh< T >
- SetHbrCompatibility()
: Options
- SetHierarchicalEdits()
: HbrFace< T >
- SetHole()
: HbrFace< T >
- SetIndex()
: EdgeInterface
, VertexInterface
- SetInitialized()
: HbrFVarData< T >
- SetInterpolateBoundaryMethod()
: HbrMesh< T >
- SetMemStatsDecrement()
: HbrAllocator< T >
- SetMemStatsIncrement()
: HbrAllocator< T >
- SetNonManifoldInterpolation()
: Options
- setNumBaseEdgeFaces()
: TopologyRefiner
- setNumBaseEdges()
: TopologyRefiner
- setNumBaseFaces()
: TopologyRefiner
- setNumBaseFaceVertices()
: TopologyRefiner
- setNumBaseVertexEdges()
: TopologyRefiner
- setNumBaseVertexFaces()
: TopologyRefiner
- setNumBaseVertices()
: TopologyRefiner
- SetNumEdgeWeights()
: Scheme< SCHEME_TYPE >::LocalMask< WEIGHT >
, MaskInterface
- SetNumElements()
: DrawContext::PatchDescriptor
- SetNumFaceWeights()
: MaskInterface
, Scheme< SCHEME_TYPE >::LocalMask< WEIGHT >
- SetNumPatches()
: DrawContext::PatchArray
- SetNumVertexWeights()
: Scheme< SCHEME_TYPE >::LocalMask< WEIGHT >
, MaskInterface
- SetOpposite()
: HbrHalfedge< T >
- SetOptions()
: Scheme< SCHEME_TYPE >
- setOptions()
: FVarLevel
- SetOrgVertex()
: HbrHalfedge< T >
- SetParent()
: HbrVertex< T >
- setPreviousRefinement()
: SparseSelector
- SetProtected()
: HbrFace< T >
- SetPtexEnabled()
: D3D11DrawRegistryBase
, GLDrawRegistryBase
- SetPtexIndex()
: HbrFace< T >
- setRefinement()
: SparseSelector
- SetResetMemory()
: CpuSmoothNormalContext
- setScheme()
: Refinement
- SetSharpness()
: HbrHalfedge< T >
, HbrVertex< T >
- SetTransientMode()
: HbrMesh< T >
- SetTriangleSubdivision()
: Options
- SetTriangleSubdivisionMethod()
: HbrCatmarkSubdivision< T >
- SetUniformIndex()
: HbrFace< T >
- SetVertexClientData()
: HbrMesh< T >
- SetVertexEdit()
: HbrVertex< T >
- SetVVarBoundaryInterpolation()
: Options
- SetWithWeight()
: HbrFVarData< T >
- SharpenBoundaryEdge()
: Crease
- SharpenBoundaryVertex()
: Crease
- SharpenNonManifoldEdge()
: Crease
- SharpenNonManifoldVertex()
: Crease
- SHARPNESS_INFINITE
: Crease
- SHARPNESS_SMOOTH
: Crease
- Sibling
: FVarLevel
- SiblingArray
: FVarLevel
- size()
: Array< TYPE >
- size_type
: Array< TYPE >
- SmootheNormals()
: OmpSmoothNormalController
, TbbSmoothNormalController
, CpuSmoothNormalController
- sortBySize
: StencilTablesFactory::Options
- source
: DrawShaderSource
- SourceConfigType
: GLDrawRegistry< DESC_TYPE, CONFIG_TYPE, SOURCE_CONFIG_TYPE >
, D3D11DrawRegistry< DESC_TYPE, CONFIG_TYPE, SOURCE_CONFIG_TYPE >
, GLDrawRegistryBase
, D3D11DrawRegistryBase
- SparseSelector
: Refinement
, SparseSelector
- SparseTag()
: Refinement::SparseTag
- start
: KernelBatch
- Stencil()
: Stencil
- StencilTablesFactory
: Stencil
, StencilTables
- stride
: VertexBufferDescriptor
- Subdivide()
: HbrHalfedge< T >
, HbrBilinearSubdivision< T >
, HbrCatmarkSubdivision< T >
, HbrFace< T >
, HbrLoopSubdivision< T >
, HbrBilinearSubdivision< T >
, HbrVertex< T >
, HbrCatmarkSubdivision< T >
, HbrBilinearSubdivision< T >
, HbrSubdivision< T >
, HbrCatmarkSubdivision< T >
, HbrSubdivision< T >
, HbrLoopSubdivision< T >
, HbrSubdivision< T >
- SubdivideCreaseWeight()
: HbrSubdivision< T >
- SubdivideEdgeSharpnessAtVertex()
: Crease
- SubdivideEdgeSharpnessesAroundVertex()
: Crease
- SubdivideUniformSharpness()
: Crease
- SubdivideVertexSharpness()
: Crease
- subfaces
: HbrHierarchicalEdit< T >
- Subtract
: HbrHierarchicalEdit< T >
- SupportsAdaptiveTessellation()
: GLDrawContext
- Synchronize()
: OmpComputeController
, OmpSmoothNormalController
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, DRAW_CONTEXT >
, CpuComputeController
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, GLDrawContext >
, GLSLComputeController
, TbbSmoothNormalController
, TbbComputeController
, D3D11ComputeController
, GLSLTransformFeedbackComputeController
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, D3D11DrawContext >
, CpuSmoothNormalController
, Mesh< D3D11VertexBuffer, D3D11ComputeController, D3D11DrawContext >
, MeshInterface< DRAW_CONTEXT >
, CudaComputeController
, CLComputeController