Here is a list of all class members with links to the classes they belong to:
- g -
- GarbageCollect()
: HbrMesh< T >
- GarbageCollectable()
: HbrFace< T >
- gatherManifoldVertexRingFromIncidentQuads()
: Level
- gatherQuadRegularBoundaryPatchVertices()
: Level
- gatherQuadRegularCornerPatchVertices()
: Level
- gatherQuadRegularInteriorPatchVertices()
: Level
- generateAllLevels
: StencilTablesFactory::Options
, PatchTablesFactory::Options
- generateFVarTables
: PatchTablesFactory::Options
- generateOffsets
: StencilTablesFactory::Options
- geometryShader
: D3D11DrawConfig
, D3D11DrawSourceConfig
, GLDrawSourceConfig
- GetAllValidDescriptors()
: PatchTables::Descriptor
- GetArrayRange()
: DrawContext::PatchArray
, PatchTables::PatchArray
- getBaseFVarFaceValues()
: TopologyRefiner
- getBaseLevel()
: TopologyRefiner
- GetBoundaryPatchRingsize()
: PatchTables
- GetChild()
: HbrFace< T >
- getChildEdgeParentIndex()
: Refinement
- getChildFaceInParentFace()
: Refinement
- getChildFaceParentFace()
: Refinement
- GetChildSharpness()
: VertexInterface
- GetChildSharpnesses()
: EdgeInterface
- GetChildSharpnessPerEdge()
: VertexInterface
- getChildValueParentSource()
: FVarRefinement
- getChildVertexParentIndex()
: Refinement
- GetClientData()
: HbrFace< T >
, HbrVertex< T >
- GetCoarseValence()
: HbrVertex< T >
- GetCommandQueue()
: CLComputeController
- GetContext()
: CLComputeController
- GetControlIndices()
: StencilTables
- GetControlVertices()
: CpuEvalLimitContext
, CpuSmoothNormalContext
- GetCornerPatchRingsize()
: PatchTables
- GetCreaseSubdivisionMethod()
: HbrSubdivision< T >
- GetCreasingMethod()
: Options
- GetCurrentInputVertexBuffer()
: CpuSmoothNormalContext
- GetCurrentOutputVertexBuffer()
: CpuSmoothNormalContext
- GetData()
: HbrFVarData< T >
, HbrVertex< T >
- GetDepth()
: PatchParam::BitField
, HbrFace< T >
- getDepth()
: FVarLevel
, Level
- GetDescriptor()
: PatchTables::PatchArray
, DrawContext::PatchArray
- GetDestVertex()
: HbrHalfedge< T >
- GetDestVertexID()
: HbrHalfedge< T >
- GetDrawConfig()
: D3D11DrawRegistry< DESC_TYPE, CONFIG_TYPE, SOURCE_CONFIG_TYPE >
, GLDrawRegistry< DESC_TYPE, CONFIG_TYPE, SOURCE_CONFIG_TYPE >
- GetDrawContext()
: Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, D3D11DrawContext >
, Mesh< D3D11VertexBuffer, D3D11ComputeController, D3D11DrawContext >
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, GLDrawContext >
, MeshInterface< DRAW_CONTEXT >
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, DRAW_CONTEXT >
- GetDuWeights()
: LimitStencil
, LimitStencilTables
- GetDvWeights()
: LimitStencilTables
, LimitStencil
- GetEdge()
: HbrFace< T >
, HbrVertex< T >
- GetEdgeChildEdges()
: TopologyRefiner
- getEdgeChildEdges()
: Refinement
- GetEdgeChildVertex()
: TopologyRefiner
- getEdgeChildVertex()
: Refinement
- getEdgeFaces()
: Level
- GetEdgeFaces()
: TopologyRefiner
- getEdgeFaceValues()
: FVarLevel
- getEdgeSharpness()
: Level
- GetEdgeSharpness()
: TopologyRefiner
- getEdgeVertices()
: Level
- GetEdgeVertices()
: TopologyRefiner
- GetEdit()
: HbrFaceEdit< T >
, HbrFVarEdit< T >
, HbrVertexEdit< T >
, HbrMovingVertexEdit< T >
- GetFace()
: HbrHalfedge< T >
, HbrMesh< T >
, HbrVertex< T >
- GetFaceChildEdges()
: TopologyRefiner
- getFaceChildEdges()
: Refinement
- GetFaceChildFaces()
: TopologyRefiner
- getFaceChildFaces()
: Refinement
- GetFaceChildrenCount()
: HbrBilinearSubdivision< T >
, HbrCatmarkSubdivision< T >
, HbrLoopSubdivision< T >
, HbrSubdivision< T >
- GetFaceChildVertex()
: TopologyRefiner
- getFaceChildVertex()
: Refinement
- GetFaceClientData()
: HbrMesh< T >
- getFaceCompositeVTag()
: Level
- getFaceEdges()
: Level
- GetFaceEdges()
: TopologyRefiner
- GetFaceID()
: HbrFVarData< T >
, HbrHierarchicalEdit< T >
- GetFaces()
: HbrMesh< T >
- getFaceValues()
: FVarLevel
- getFaceVertices()
: Level
- GetFaceVertices()
: PatchTables
, TopologyRefiner
- GetFirstEdge()
: HbrFace< T >
- GetFractionalMask()
: HbrVertex< T >
- GetFVarBoundaryInterpolation()
: Options
- GetFVarCount()
: HbrMesh< T >
- GetFVarData()
: HbrFace< T >
, HbrVertex< T >
, CpuEvalLimitContext
- GetFvarDataTextureBuffer()
: GLDrawContext
- GetFVarFaceValues()
: TopologyRefiner
- getFVarFaceValues()
: Level
- GetFVarIndices()
: HbrMesh< T >
- GetFVarInfiniteSharp()
: HbrHalfedge< T >
- GetFVarInterpolateBoundaryMethod()
: HbrMesh< T >
- GetFVarMask()
: HbrVertex< T >
- GetFVarPatchTables()
: PatchTables
- GetFVarPropagateCorners()
: HbrMesh< T >
- GetFVarSharpness()
: HbrHalfedge< T >
- GetFVarWidth()
: CpuEvalLimitContext
- GetFVarWidths()
: HbrMesh< T >
- GetGregoryPatchRingsize()
: PatchTables
- GetHbrCompatibility()
: Options
- GetHierarchicalEdits()
: HbrFace< T >
, HbrMesh< T >
- GetHierarchicalEditsAtOffset()
: HbrMesh< T >
- GetID()
: HbrFace< T >
, HbrVertex< T >
- GetIncidentEdge()
: HbrVertex< T >
- GetIndex()
: HbrFaceEdit< T >
, HbrFVarEdit< T >
, HbrVertexEdit< T >
, HbrMovingVertexEdit< T >
- GetInputVertexDescriptor()
: CpuSmoothNormalContext
- GetInterpolateBoundaryMethod()
: HbrMesh< T >
- GetLayoutSRV()
: D3D11PtexMipmapTexture
- GetLayoutTextureBuffer()
: D3D11PtexMipmapTexture
, D3D11PtexTexture
, GLPtexMipmapTexture
, GLPtexTexture
- GetLeftFace()
: HbrHalfedge< T >
- getLevel()
: TopologyRefiner
, FVarLevel
- GetMask()
: HbrVertex< T >
- getMaxEdgeFaces()
: Level
- GetMaxLevel()
: TopologyRefiner
- GetMaxValence()
: PatchTables
, CpuEvalLimitContext
, DrawContext::PatchDescriptor
- getMaxValence()
: Level
- GetMemoryUsage()
: GLPtexMipmapTexture
- GetMemStats()
: HbrFace< T >
, HbrMesh< T >
, HbrVertex< T >
- GetMesh()
: HbrFace< T >
, HbrHalfedge< T >
, HbrVertex< T >
- GetNext()
: HbrFace< T >
, HbrHalfedge< T >
, HbrVertex< T >
- GetNextEdge()
: HbrVertex< T >
- GetNonManifoldInterpolation()
: Options
- GetNSubfaces()
: HbrHierarchicalEdit< T >
- getNumBaseEdges()
: TopologyRefiner
- getNumBaseFaces()
: TopologyRefiner
- getNumBaseVertices()
: TopologyRefiner
- GetNumChannels()
: PatchTables::FVarPatchTables
- getNumChildVerticesFromEdges()
: Refinement
- getNumChildVerticesFromFaces()
: Refinement
- getNumChildVerticesFromVertices()
: Refinement
- GetNumCoarseFaces()
: HbrMesh< T >
- GetNumControlVertices()
: PatchTables::Descriptor
, PatchTables
, StencilTables
, CLComputeContext
, CudaComputeContext
, D3D11ComputeContext
, DrawContext::PatchDescriptor
, GLSLComputeContext
, GLSLTransformFeedbackComputeContext
- GetNumDisconnectedVertices()
: HbrMesh< T >
- getNumEdgeFaces()
: Level
- getNumEdgeFacesTotal()
: Level
- getNumEdges()
: FVarLevel
, Level
- GetNumEdges()
: TopologyRefiner
, VertexInterface
- GetNumEdgesTotal()
: TopologyRefiner
- getNumEdgeVertices()
: Level
- getNumEdgeVerticesTotal()
: Level
- GetNumEdgeWeights()
: Scheme< SCHEME_TYPE >::LocalMask< WEIGHT >
, MaskInterface
- GetNumElements()
: CLVertexBuffer
, CpuD3D11VertexBuffer
, CpuGLVertexBuffer
, CpuVertexBuffer
, CudaVertexBuffer
, D3D11VertexBuffer
, DrawContext::PatchDescriptor
, GLVertexBuffer
- getNumFaceEdges()
: Level
- getNumFaceEdgesTotal()
: Level
- GetNumFaces()
: PatchTables
, TopologyRefiner
, HbrMesh< T >
, EdgeInterface
, VertexInterface
- getNumFaces()
: FVarLevel
, Level
- GetNumFacesTotal()
: TopologyRefiner
- getNumFaceValuesTotal()
: FVarLevel
- GetNumFaceVertices()
: TopologyRefiner
- getNumFaceVertices()
: Level
- getNumFaceVerticesTotal()
: Level
- GetNumFaceVerticesTotal()
: TopologyRefiner
- GetNumFaceWeights()
: Scheme< SCHEME_TYPE >::LocalMask< WEIGHT >
, MaskInterface
- getNumFVarChannels()
: Level
- GetNumFVarChannels()
: TopologyRefiner
- GetNumFVarControlVertices()
: PatchTables::Descriptor
- getNumFVarValues()
: Level
- GetNumFVarValues()
: TopologyRefiner
- GetNumFVarValuesTotal()
: TopologyRefiner
- GetNumIndices()
: DrawContext::PatchArray
- getNumLevels()
: TopologyRefiner
- GetNumPatches()
: PatchTables::PatchArray
, PatchTables
, DrawContext::PatchArray
- GetNumPtexFaces()
: TopologyRefiner
, PatchTables
- GetNumStencils()
: StencilTables
- getNumValues()
: FVarLevel
- getNumVertexEdges()
: Level
- getNumVertexEdgesTotal()
: Level
- getNumVertexFaces()
: Level
- getNumVertexFacesTotal()
: Level
- getNumVertexValues()
: FVarLevel
- GetNumVertexWeights()
: MaskInterface
, Scheme< SCHEME_TYPE >::LocalMask< WEIGHT >
- getNumVertices()
: MeshInterface< DRAW_CONTEXT >
, FVarLevel
, Level
- GetNumVertices()
: TopologyRefiner
, HbrFace< T >
, HbrMesh< T >
, CpuD3D11VertexBuffer
, CpuGLVertexBuffer
, CpuSmoothNormalContext
, CudaVertexBuffer
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, D3D11DrawContext >
, Mesh< D3D11VertexBuffer, D3D11ComputeController, D3D11DrawContext >
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, GLDrawContext >
, GLVertexBuffer
, MeshInterface< DRAW_CONTEXT >
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, DRAW_CONTEXT >
, FaceInterface
, D3D11VertexBuffer
, CpuVertexBuffer
, CLVertexBuffer
- GetNumVerticesPerFace()
: EdgeInterface
- GetNumVerticesTotal()
: TopologyRefiner
- GetOffset()
: HbrFVarEdit< T >
- getOffsetOfEdgeFaces()
: Level
- getOffsetOfEdgeVertices()
: Level
- getOffsetOfFaceEdges()
: Level
- getOffsetOfFaceVertices()
: Level
- getOffsetOfVertexEdges()
: Level
- getOffsetOfVertexFaces()
: Level
- GetOffsets()
: StencilTables
- GetOperation()
: HbrFVarEdit< T >
, HbrVertexEdit< T >
, HbrMovingVertexEdit< T >
, HbrFaceEdit< T >
- GetOpposite()
: HbrHalfedge< T >
- GetOptions()
: Scheme< SCHEME_TYPE >
- GetOrgVertex()
: HbrHalfedge< T >
- GetOrgVertexID()
: HbrHalfedge< T >
- GetOutputVertexDescriptor()
: CpuSmoothNormalContext
- GetPagesTextureBuffer()
: D3D11PtexTexture
, GLPtexTexture
- GetParamFraction()
: PatchParam::BitField
- GetParent()
: HbrFace< T >
- GetParentEdge()
: HbrVertex< T >
- GetParentFace()
: HbrVertex< T >
- GetParentVertex()
: HbrVertex< T >
- GetPatchArray()
: PatchTables
- GetPatchArrays()
: DrawContext
- GetPatchArrayVector()
: PatchTables
, CpuEvalLimitContext
, CpuSmoothNormalContext
- GetPatchBitFields()
: CpuEvalLimitContext
- GetPatchIndex()
: DrawContext::PatchArray
, PatchTables::PatchArray
- GetPatchIndexBuffer()
: GLDrawContext
- GetPatchMap()
: CpuEvalLimitContext
- GetPatchParamTable()
: PatchTables
- GetPatchParamTextureBuffer()
: GLDrawContext
- GetPatchTable()
: PatchTables
- GetPatchVertices()
: PatchTables::FVarPatchTables
- GetPath()
: HbrFace< T >
- GetPattern()
: PatchTables::Descriptor
, DrawContext::PatchDescriptor
- GetPrev()
: HbrHalfedge< T >
- GetPreviousEdge()
: HbrVertex< T >
- getPreviousRefinement()
: SparseSelector
- GetPtexIndex()
: TopologyRefiner
, HbrFace< T >
- GetQELNext()
: HbrVertex< T >
- GetQEONext()
: HbrVertex< T >
- GetQEOPrev()
: HbrVertex< T >
- GetQuadOffsetIndex()
: PatchTables::PatchArray
, DrawContext::PatchArray
- GetQuadOffsetsTextureBuffer()
: GLDrawContext
- GetQuadOffsetTable()
: PatchTables
, CpuEvalLimitContext
- getRefinement()
: SparseSelector
, FVarRefinement
, TopologyRefiner
- GetRegularPatchRingsize()
: PatchTables
- GetResetMemory()
: CpuSmoothNormalContext
- GetRightFace()
: HbrHalfedge< T >
- GetRotation()
: PatchParam::BitField
, PatchTables::Descriptor
, DrawContext::PatchDescriptor
- GetSchemeOptions()
: TopologyRefiner
- GetSchemeType()
: TopologyRefiner
- GetSharpness()
: EdgeInterface
, VertexInterface
, HbrHalfedge< T >
, HbrVertex< T >
- GetSharpnessPerEdge()
: VertexInterface
- GetSize()
: Stencil
- GetSizes()
: StencilTables
- GetStencil()
: StencilTables
- GetSubdivision()
: HbrMesh< T >
- GetSubface()
: HbrHierarchicalEdit< T >
- GetSubPatch()
: DrawContext::PatchDescriptor
- GetSupportingVertices()
: HbrFace< T >
- GetSurroundingEdges()
: HbrVertex< T >
- GetSurroundingVertices()
: HbrVertex< T >
- GetTexelsSRV()
: D3D11PtexMipmapTexture
- GetTexelsTexture()
: D3D11PtexTexture
, GLPtexMipmapTexture
, GLPtexTexture
, D3D11PtexMipmapTexture
- GetTopologyRefiner()
: Mesh< D3D11VertexBuffer, D3D11ComputeController, D3D11DrawContext >
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, GLDrawContext >
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, D3D11DrawContext >
- GetTotalFVarWidth()
: HbrMesh< T >
- GetTriangleSubdivision()
: Options
- GetTriangleSubdivisionMethod()
: HbrCatmarkSubdivision< T >
- GetType()
: PatchTables::Descriptor
, DrawContext::PatchDescriptor
, TypeTraits< SCHEME_TYPE >
- GetU()
: PatchParam::BitField
- GetUniformIndex()
: HbrFace< T >
- GetV()
: PatchParam::BitField
- GetValence()
: HbrVertex< T >
- GetVaryingBuffer()
: Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, D3D11DrawContext >
, Mesh< D3D11VertexBuffer, D3D11ComputeController, D3D11DrawContext >
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, GLDrawContext >
- GetVaryingStencilTables()
: CpuComputeContext
- GetVaryingStencilTablesIndices()
: GLSLTransformFeedbackComputeContext
, CLComputeContext
, CudaComputeContext
- GetVaryingStencilTablesOffsets()
: CLComputeContext
, CudaComputeContext
, GLSLTransformFeedbackComputeContext
- GetVaryingStencilTablesSizes()
: GLSLTransformFeedbackComputeContext
, CudaComputeContext
, CLComputeContext
- GetVaryingStencilTablesWeights()
: CudaComputeContext
, CLComputeContext
, GLSLTransformFeedbackComputeContext
- GetVertex()
: HbrFace< T >
, HbrHalfedge< T >
, HbrMesh< T >
- GetVertexBuffer()
: Mesh< D3D11VertexBuffer, D3D11ComputeController, D3D11DrawContext >
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, GLDrawContext >
, Mesh< VERTEX_BUFFER, COMPUTE_CONTROLLER, D3D11DrawContext >
- getVertexChildVertex()
: Refinement
- GetVertexChildVertex()
: TopologyRefiner
- GetVertexClientData()
: HbrMesh< T >
- getVertexEdgeLocalIndices()
: Level
- GetVertexEdges()
: TopologyRefiner
- getVertexEdges()
: Level
- getVertexEdgeValues()
: FVarLevel
- getVertexFaceLocalIndices()
: Level
- getVertexFaces()
: Level
- GetVertexFaces()
: TopologyRefiner
- getVertexFaceSiblings()
: FVarLevel
- GetVertexID()
: HbrFVarEdit< T >
, HbrFace< T >
, HbrVertexEdit< T >
, HbrHalfedge< T >
, HbrMovingVertexEdit< T >
- GetVertexIndices()
: Stencil
- getVertexRule()
: Level
- GetVertexRule()
: TopologyRefiner
- GetVertexSharpness()
: TopologyRefiner
- getVertexSharpness()
: Level
- GetVertexStencilTables()
: CpuComputeContext
- GetVertexStencilTablesIndices()
: CudaComputeContext
, GLSLTransformFeedbackComputeContext
, CLComputeContext
- GetVertexStencilTablesOffsets()
: CLComputeContext
, CudaComputeContext
, GLSLComputeContext
, GLSLTransformFeedbackComputeContext
- GetVertexStencilTablesSizes()
: CLComputeContext
, GLSLTransformFeedbackComputeContext
, CudaComputeContext
, GLSLComputeContext
- GetVertexStencilTablesWeights()
: CLComputeContext
, CudaComputeContext
, GLSLTransformFeedbackComputeContext
- GetVertexTextureBuffer()
: GLDrawContext
- GetVertexValenceTable()
: CpuEvalLimitContext
, PatchTables
- GetVertexValenceTextureBuffer()
: GLDrawContext
- getVertexValue()
: FVarLevel
- getVertexValueIndex()
: FVarLevel
- GetVertices()
: HbrMesh< T >
- GetVertIndex()
: PatchTables::PatchArray
, DrawContext::PatchArray
- GetVVarBoundaryInterpolation()
: Options
- GetWeights()
: Stencil
, StencilTables
- GetWidth()
: HbrVertexEdit< T >
, HbrMovingVertexEdit< T >
, HbrFaceEdit< T >
, HbrFVarEdit< T >
- GLDrawConfig()
: GLDrawConfig
- GLDrawContext()
: GLDrawContext
- GLDrawRegistryBase()
: GLDrawRegistryBase
- GLSLComputeContext()
: GLSLComputeContext
- GLSLComputeController()
: GLSLComputeController
- GLSLTransformFeedbackComputeContext()
: GLSLTransformFeedbackComputeContext
- GLSLTransformFeedbackComputeController()
: GLSLTransformFeedbackComputeController
- GLVertexBuffer()
: GLVertexBuffer
- GREGORY
: PatchTables
- GREGORY_BOUNDARY
: PatchTables
- GuaranteeNeighbor()
: HbrBilinearSubdivision< T >
, HbrSubdivision< T >
, HbrCatmarkSubdivision< T >
, HbrLoopSubdivision< T >
, HbrHalfedge< T >
- GuaranteeNeighbors()
: HbrLoopSubdivision< T >
, HbrVertex< T >
, HbrSubdivision< T >
, HbrBilinearSubdivision< T >
, HbrCatmarkSubdivision< T >