https://github.com/PixarAnimationStudios/OpenSubdiv/blob/release/tutorials/bfr/tutorial_2_2/bfr_tutorial_2_2.cpp
using namespace OpenSubdiv;
using Far::Index;
using Far::IndexArray;
using Far::ConstIndexArray;
class Args {
public:
std::string inputObjFile;
std::string outputObjFile;
Sdc::SchemeType schemeType;
int tessUniformRate;
bool tessQuadsFlag;
public:
Args(int argc, char * argv[]) :
inputObjFile(),
outputObjFile(),
schemeType(Sdc::SCHEME_CATMARK),
tessUniformRate(5),
tessQuadsFlag(false) {
for (int i = 1; i < argc; ++i) {
if (strstr(argv[i], ".obj")) {
if (inputObjFile.empty()) {
inputObjFile = std::string(argv[i]);
} else {
fprintf(stderr,
"Warning: Extra Obj file '%s' ignored\n", argv[i]);
}
} else if (!strcmp(argv[i], "-o")) {
if (++i < argc) outputObjFile = std::string(argv[i]);
} else if (!strcmp(argv[i], "-bilinear")) {
schemeType = Sdc::SCHEME_BILINEAR;
} else if (!strcmp(argv[i], "-catmark")) {
schemeType = Sdc::SCHEME_CATMARK;
} else if (!strcmp(argv[i], "-loop")) {
schemeType = Sdc::SCHEME_LOOP;
} else if (!strcmp(argv[i], "-res")) {
if (++i < argc) tessUniformRate = atoi(argv[i]);
} else if (!strcmp(argv[i], "-quads")) {
tessQuadsFlag = true;
} else {
fprintf(stderr,
"Warning: Unrecognized argument '%s' ignored\n", argv[i]);
}
}
}
private:
Args() { }
};
namespace {
struct SharedVertex {
SharedVertex() : pointIndex(-1) { }
bool IsSet() const { return pointIndex >= 0; }
void Set(int index) { pointIndex = index; }
int pointIndex;
};
struct SharedEdge {
SharedEdge() : pointIndex(-1), numPoints(0) { }
bool IsSet() const { return pointIndex >= 0; }
void Set(int index, int n) { pointIndex = index, numPoints = n; }
int pointIndex;
int numPoints;
};
}
void
tessellateToObj(Far::TopologyRefiner const & meshTopology,
std::vector<float> const & meshVertexPositions,
Args const & options) {
typedef Bfr::RefinerSurfaceFactory<> SurfaceFactory;
typedef Bfr::Surface<float> Surface;
SurfaceFactory::Options surfaceOptions;
SurfaceFactory meshSurfaceFactory(meshTopology, surfaceOptions);
Surface faceSurface;
std::vector<float> facePatchPoints;
std::vector<float> outCoords;
std::vector<float> outPos, outDu, outDv;
std::vector<int> outFacets;
int const tessFacetSize = 3 + options.tessQuadsFlag;
Bfr::Tessellation::Options tessOptions;
tessOptions.SetFacetSize(tessFacetSize);
tessOptions.PreserveQuads(options.tessQuadsFlag);
Far::TopologyLevel const & baseLevel = meshTopology.GetLevel(0);
std::vector<SharedVertex> sharedVerts(baseLevel.GetNumVertices());
std::vector<SharedEdge> sharedEdges(baseLevel.GetNumEdges());
std::vector<int> tessBoundaryIndices;
tutorial::ObjWriter objWriter(options.outputObjFile);
int numMeshPointsEvaluated = 0;
int numFaces = meshSurfaceFactory.GetNumFaces();
for (int faceIndex = 0; faceIndex < numFaces; ++faceIndex) {
if (!meshSurfaceFactory.InitVertexSurface(faceIndex, &faceSurface)) {
continue;
}
Bfr::Tessellation tessPattern(faceSurface.GetParameterization(),
options.tessUniformRate, tessOptions);
int numOutCoords = tessPattern.GetNumCoords();
outCoords.resize(numOutCoords * 2);
tessPattern.GetCoords(outCoords.data());
int pointSize = 3;
facePatchPoints.resize(faceSurface.GetNumPatchPoints() * pointSize);
outPos.resize(numOutCoords * pointSize);
outDu.resize(numOutCoords * pointSize);
outDv.resize(numOutCoords * pointSize);
faceSurface.PreparePatchPoints(meshVertexPositions.data(), pointSize,
facePatchPoints.data(), pointSize);
int numBoundaryCoords = tessPattern.GetNumBoundaryCoords();
int numInteriorCoords = numOutCoords - numBoundaryCoords;
float const * tessBoundaryCoords = &outCoords[0];
float const * tessInteriorCoords = &outCoords[numBoundaryCoords*2];
ConstIndexArray fVerts = baseLevel.GetFaceVertices(faceIndex);
ConstIndexArray fEdges = baseLevel.GetFaceEdges(faceIndex);
tessBoundaryIndices.resize(numBoundaryCoords);
float * patchPointData = facePatchPoints.data();
int boundaryIndex = 0;
int numFacePointsEvaluated = 0;
for (int i = 0; i < fVerts.size(); ++i) {
Index vertIndex = fVerts[i];
Index edgeIndex = fEdges[i];
int edgeRate = options.tessUniformRate;
SharedVertex & sharedVertex = sharedVerts[vertIndex];
if (!sharedVertex.IsSet()) {
int indexInMesh = numMeshPointsEvaluated++;
int indexInFace = numFacePointsEvaluated++;
sharedVertex.Set(indexInMesh);
float const * uv = &tessBoundaryCoords[boundaryIndex*2];
int pIndex = indexInFace * pointSize;
faceSurface.Evaluate(uv, patchPointData, pointSize,
&outPos[pIndex], &outDu[pIndex], &outDv[pIndex]);
tessBoundaryIndices[boundaryIndex++] = indexInMesh;
} else {
tessBoundaryIndices[boundaryIndex++] = sharedVertex.pointIndex;
}
if (edgeRate > 1) {
int pointsPerEdge = edgeRate - 1;
SharedEdge & sharedEdge = sharedEdges[edgeIndex];
if (!sharedEdge.IsSet()) {
int nextInMesh = numMeshPointsEvaluated;
int nextInFace = numFacePointsEvaluated;
numFacePointsEvaluated += pointsPerEdge;
numMeshPointsEvaluated += pointsPerEdge;
sharedEdge.Set(nextInMesh, pointsPerEdge);
float const * uv = &tessBoundaryCoords[boundaryIndex*2];
for (int j = 0; j < pointsPerEdge; ++j, uv += 2) {
int pIndex = (nextInFace++) * pointSize;
faceSurface.Evaluate(uv, patchPointData, pointSize,
&outPos[pIndex], &outDu[pIndex], &outDv[pIndex]);
tessBoundaryIndices[boundaryIndex++] = nextInMesh++;
}
} else {
assert(!baseLevel.IsEdgeNonManifold(edgeIndex));
int nextInMesh = sharedEdge.pointIndex + pointsPerEdge - 1;
for (int j = 0; j < pointsPerEdge; ++j) {
tessBoundaryIndices[boundaryIndex++] = nextInMesh--;
}
}
}
}
if (numInteriorCoords) {
float const * uv = tessInteriorCoords;
int iLast = numFacePointsEvaluated + numInteriorCoords;
for (int i = numFacePointsEvaluated; i < iLast; ++i, uv += 2) {
int pIndex = i * pointSize;
faceSurface.Evaluate(uv, patchPointData, pointSize,
&outPos[pIndex], &outDu[pIndex], &outDv[pIndex]);
}
numFacePointsEvaluated += numInteriorCoords;
numMeshPointsEvaluated += numInteriorCoords;
}
outPos.resize(numFacePointsEvaluated * pointSize);
outDu.resize(numFacePointsEvaluated * pointSize);
outDv.resize(numFacePointsEvaluated * pointSize);
int tessInteriorOffset = numMeshPointsEvaluated - numOutCoords;
int numFacets = tessPattern.GetNumFacets();
outFacets.resize(numFacets * tessFacetSize);
tessPattern.GetFacets(outFacets.data());
tessPattern.TransformFacetCoordIndices(outFacets.data(),
tessBoundaryIndices.data(), tessInteriorOffset);
objWriter.WriteGroupName("baseFace_", faceIndex);
objWriter.WriteVertexPositions(outPos);
objWriter.WriteVertexNormals(outDu, outDv);
objWriter.WriteFaces(outFacets, tessFacetSize, true, false);
}
}
int
main(int argc, char * argv[]) {
Args args(argc, argv);
Far::TopologyRefiner * meshTopology = 0;
std::vector<float> meshVtxPositions;
std::vector<float> meshFVarUVs;
meshTopology = tutorial::createTopologyRefiner(
args.inputObjFile, args.schemeType, meshVtxPositions, meshFVarUVs);
if (meshTopology == 0) {
return EXIT_FAILURE;
}
tessellateToObj(*meshTopology, meshVtxPositions, args);
delete meshTopology;
return EXIT_SUCCESS;
}